One element that is often not know, or that should be measured after a
problem statement or after a change in the infrastructure is the network . But how do you accurately measure the speed between two servers?
Someone use ftp, scp or other file transfer protocols, these can give some indication, but probably you’ll measure the limit of your disks or CPU.
In this article I will show you 3 way to measure the bandwidth from the command line, without using the disks.
The quality of a link can be tested as follows:
- Latency (response time or RTT): can be measured with the Ping command.
- Jitter (latency variation): can be measured with an Iperf UDP test.
- Datagram loss: can be measured with an Iperf UDP test.
The bandwidth is measured through TCP tests.
To be clear, the difference between TCP (Transmission Control Protocol) and UDP (User Datagram Protocol) is that TCP use processes to check that the packets are correctly sent to the receiver whereas with UDP the packets are sent without any checks but with the advantage of being quicker than TCP.
Iperf uses the different capacities of TCP and UDP to provide statistics about network links.
With Iperf you have a server machine where iperf put itself in listening and the other that is the client that send the informations.
Example:
Basic usage:
Server side:
Client side
So using Iperf (with appropriate flags) on both our machines we can simply measure the bandwidth between them.
Iperf is available also for Windows.
Complete guide: http://openmaniak.com/iperf.php
Again we will use one of the machines as a server that receives the data and the other as a client that sends the information.
Basic usage
On th server machine
On the client machine
On client stop the process after 10 seconds (more or less) with ctrl-c, you’ll get something like:
On the server machine, note the data received (in bytes)
Now multiply the bytes rcvd by 8 to get total bits, then divide by the time: Result in this example is 70Mb/s
Reference: http://deice.daug.net/netcat_speed.html
The bwctl client application works by contacting a bwctld process on the two test endpoint systems. BWCTL will work as a 3-party application. The client can arrange a test between two servers on two different systems. If the local system is intended to be one of the endpoints of the test, bwctl will detect whether a local bwctld is running and will handle the required server functionality if needed.
The bwctl client is used to request the type of throughput test wanted. Furthermore, it requests when the test should be executed. bwctld either responds with a tentative reservation or a test denied message. Once bwctl is able to get a matching reservation from both bwctld processes (one for each host involved in the test), it confirms the reservation. Then, the bwctld processes run the test and return the results. The results are returned to the client from both sides of the test. Additionally, the bwctld processes share the results from their respective sides of the test with each other.
For more information check the man page: http://www.internet2.edu/performance/bwctl/manpages.html
Someone use ftp, scp or other file transfer protocols, these can give some indication, but probably you’ll measure the limit of your disks or CPU.
In this article I will show you 3 way to measure the bandwidth from the command line, without using the disks.
Iperf
Iperf was developed by NLANR/DAST as a modern alternative for measuring maximum TCP and UDP bandwidth performance. Iperf allows the tuning of various parameters and UDP characteristics. Iperf reports bandwidth, delay jitter, datagram loss.The quality of a link can be tested as follows:
- Latency (response time or RTT): can be measured with the Ping command.
- Jitter (latency variation): can be measured with an Iperf UDP test.
- Datagram loss: can be measured with an Iperf UDP test.
The bandwidth is measured through TCP tests.
To be clear, the difference between TCP (Transmission Control Protocol) and UDP (User Datagram Protocol) is that TCP use processes to check that the packets are correctly sent to the receiver whereas with UDP the packets are sent without any checks but with the advantage of being quicker than TCP.
Iperf uses the different capacities of TCP and UDP to provide statistics about network links.
With Iperf you have a server machine where iperf put itself in listening and the other that is the client that send the informations.
Example:
Basic usage:
Server side:
#iperf -s ------------------------------------------------------------ Server listening on TCP port 5001 TCP window size: 8.00 KByte (default) ------------------------------------------------------------ [852] local 10.1.1.1 port 5001 connected with 10.6.2.5 port 54355 [ ID] Interval Transfer Bandwidth [852] 0.0-10.1 sec 1.15 MBytes 956 Kbits/sec ------------------------------------------------------------ Client connecting to 10.6.2.5, TCP port 5001 TCP window size: 8.00 KByte (default) ------------------------------------------------------------ [824] local 10.1.1.1 port 1646 connected with 10.6.2.5 port 5001 [ ID] Interval Transfer Bandwidth [824] 0.0-10.0 sec 73.3 MBytes 61.4 Mbits/sec |
#iperf -c 10.1.1.1 -d ------------------------------------------------------------ Server listening on TCP port 5001 TCP window size: 85.3 KByte (default) ------------------------------------------------------------ ------------------------------------------------------------ Client connecting to 10.1.1.1, TCP port 5001 TCP window size: 16.0 KByte (default) ------------------------------------------------------------ [ 5] local 10.6.2.5 port 60270 connected with 10.1.1.1 port 5001 [ 4] local 10.6.2.5 port 5001 connected with 10.1.1.1 port 2643 [ 4] 0.0-10.0 sec 76.3 MBytes 63.9 Mbits/sec [ 5] 0.0-10.1 sec 1.55 MBytes 1.29 Mbits/sec |
Iperf is available also for Windows.
Complete guide: http://openmaniak.com/iperf.php
Netcat
To eliminate the disks from having any part of the transfer, we will use netcat transferring the output of command yes. Netcat is described as being a “feature-rich network debugging and exploration tool”. It can be obtained from Source Forge, or it may already be available in your distribution.Again we will use one of the machines as a server that receives the data and the other as a client that sends the information.
Basic usage
On th server machine
nc -v -v -l -n 2222 >/dev/null listening on [any] 2222 ... |
time yes|nc -v -v -n 10.1.1.1 2222 >/dev/null |
sent 87478272, rcvd 0 real 0m9.993s user 0m2.075s sys 0m0.939s |
sent 0, rcvd 87478392 |
Reference: http://deice.daug.net/netcat_speed.html
Bandwidth Test Controller (BWCTL)
BWCTL is a command line client application and a scheduling and policy daemon. These tests can measure maximum TCP bandwidth, with various tuning options available, or, by doing a UDP test, the delay, jitter, and datagram loss of a network.The bwctl client application works by contacting a bwctld process on the two test endpoint systems. BWCTL will work as a 3-party application. The client can arrange a test between two servers on two different systems. If the local system is intended to be one of the endpoints of the test, bwctl will detect whether a local bwctld is running and will handle the required server functionality if needed.
The bwctl client is used to request the type of throughput test wanted. Furthermore, it requests when the test should be executed. bwctld either responds with a tentative reservation or a test denied message. Once bwctl is able to get a matching reservation from both bwctld processes (one for each host involved in the test), it confirms the reservation. Then, the bwctld processes run the test and return the results. The results are returned to the client from both sides of the test. Additionally, the bwctld processes share the results from their respective sides of the test with each other.
For more information check the man page: http://www.internet2.edu/performance/bwctl/manpages.html
1 comment:
It is cross platform can use in any new browser Javascript Speedtest
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